Category Archives: Interview

Horse Power Games and Scott Ullenberg

So every now and then I like to play some really obscure games. For no real reason other than the concept amuses me or the game play seems to be interesting. So when I got a message from Scott Ullenberg of Horse Power Games I figured I could give his games a look. Now I can’t lie and say I played all of them, but I did give Dungeon Rescue, Sumoo Warriors and Lazy Quest a try. He also volunteered for some interview questions, which I will add to the end of this.

As a whole the games are all reminiscent of old school NES period RPG games. The graphics are pixel art and the controls have your basic RPG feel. The stories are different but entertaining and as a whole I would say they are worth playing if you are looking for something to spend some down time on.

Scott’s games can be found at https://scott7610.itch.io/

Tawny: How did you come up with these crazy game ideas?

Scott: I’d like to say that I do a lot of work on these ideas, but I get them based on several things. It comes from making a game that I would like to play. The idea for Sumoo Warrior came from wanting to make a role playing game like Pokémon, but with a twist and Cows just seemed funny. Okay, the ideas are sometimes funny or wanting to make a unique game.

Tawny: What do you do other than create these games?

Scott: My full-time job is driving a semi. I know that doesn’t make sense, a truck driver who makes games. The job allows me time to work on them and it keeps me busy.

Tawny: Which of your published games is your favorite?

Scott: Like any parent, I don’t really have a favorite, but there are games that are special. Lazy Quest comes to mind. It is part RPG quest game and part Sims. It takes place in your grandparent’s house and you not only have to do things for them, you have to take care of yourself. 

Tawny: Do you have more in the future?

Scott: I have several more that I’m working on. One is an isometric version of Spy Hunter. I have a horror game too.

Tawny: Your games are pretty niche, entertaining though, do you plan to expand at all?

Scott: I’ve made notes for a sequel to Sumoo Warrior and Duck Wars will eventually be an online multi-player. I will also be expanding the ‘one room-one hundred level ‘ series. Bumper Betty and Galaxy Pop are part of that. What that means is, when you finish all 100 levels, you get a code to send me and I’ll send back a Certificate of Achievement. 

A chat with PlayingWithRemy!

I bring you, dear readers, another interview with an amazing streamer, PlayingWithRemy! Now I am particularly fond of watching this streamer, as his sense of humor is very similar to my own. He is a very friendly man who cares deeply for his community and you will find, makes sure they are comfortable.

As with most of my interviews, I have transcribed the meeting below. And this time I even added a bit of audio so you can hear some character voices Remy uses! Please enjoy the interview!

Remy: Hello? There we go!

Tawny: Hello!

Remy: I had to play around with it for a second there.

Tawny: Yeah, it was being wonky for a second there. Uh, if you hear weird noises in the background it’s cause my cat is doing somersaults at dust bunnies.

Remy: laughs Got ya

Remy: Okay, there we go.

Tawny: Okai doki!

Tawny: So I just have a few questions, probably ones that you’ve answered like a million times.

Remy: Laughs 

Tawny: First one is how did you get in to streaming?

Remy: In to streaming itself? Um, well, I actually started originally just as a normal content creator on YouTube forever ago. So I just started originally making videos and honestly a few people said that they really would have liked to see streams in the comments, and I originally just tried it out on Twitch and slowly moved my way over.

Tawny: Good good, And YouTube, that wasn’t your thing, you prefer streaming?

Remy: Yeah, very much so. I still upload vods from every single stream that I do to YouTube under two different channels. Ones called PlayingWithRemy Archive which is where all of my streams go and then the other is just normal PlayingWithRemy which has the clip highlights of the week. But streaming is much more my thing than any of those. Laughs

Tawny: I’ll have to check out that archive some time.

Remy: It’s pretty helpful to catch up on series because there’s so many.

Tawny: So one question and I know many other streamers are curious about is, how the hell do you manage to multiple times a day for over a year.

Remy: I mean honestly, it’s kind of my passion. My community is absolutely incredible. And they just keep me going through it so honestly. I’ve always kind of looked at it as a job on top of just being my passion. And that really just amplified it and knowing that there’s days. Especially like holidays and things like that – that would be normally kind of tough. I know that some folks are alone and being able to keep them company and maybe help them get through those holidays and just those normal days that are rough is what drives me. Anyway, that I can help, I guess.

Tawny: That’s sweet.

Remy: Thank you.

Tawny: So, it might be because I am in your stream more than I am other peoples.

Remy: Laughs

Tawny: I have seen get trolled a lot over the last, I think, year and a half I have been watching. How do you deal with that?

Remy: Um, so we actually used to deal with it a little differently. You’ve probably actually kind of seen this change personally. But it used to be that I would kind of troll them back a little bit and then using that – Cause a lot of these folks in particular when their trolling are typically like kiddos or younger folks that honestly don’t have attention and that’s kind of what they are looking for.

So I used to kind of play back, give them that attention but kinda tell them ‘hey that’s not how we do things and if you keep doing it then you’re going to have to go.’ And I actually brought in a good number of some of our original regulars. But nowadays I kinda just don’t. If they get toxic, if they get mean, if they’re being rude to the community and things like that, I give them a warning if they don’t listen, I just ban them. Just to keep that positivity up.

Tawny: OK I get it, that’s good!

Remy: I mean, we also had a community vote to try and settle that.

Tawny: Yeah, I remember that one.

Remy: Yeah just cause that’s what you guys wanted because you are the ones that are always there. And after listening to it for weeks and weeks, it got a little old.

Tawny: It’s humorous to strike back at them for a while but as time goes its just kinda like ‘ok… this is getting old’

Remy: We’ve heard this, a lot.

Tawny: One thing I have wondered, because it was before I started watching you guys, how did this Tremy thing come to be?

Remy: Oh god, how did it happen? Um, man, that’s a long time ago. I think we were playing some game together I honestly don’t even remember what it was. I think it was like Bigfoot or something like that. And somebody kinda went like ‘aw look at Remy and Trev together’ cause we always give each other you know, some sass, cause it’s kinda how we work together. *laugh* Because we like to mess with each other. And someone’s like “Aw, they’re flirting.” And that’s kinda how the whole Tremy thing happened. I remember where it started now. That’s really funny now that I think about it.

Tawny: Still a better love story than Twilight.

Remy: laughs Oh man and it’s got a fanfiction out there somewhere too. I think actually a few of them. Like Oh.. great…

Tawny: Do you have a favorite game or at least a favorite game genre?

Remy: My favorite game of all time is the Witcher 3. Yep. Genre wise, probably RPGs but honestly I can get buried anywhere but RPGs are the ones I tend to play the most.

Tawny: I’ve actually never played The Witcher series.

Remy: It’s really good, at least 2 and 3 are. 1 is very much showing its date at this point. It’s a little bit older.

Tawny: I really should I’ve read the books and seen the series I should play them.

Remy: They’re great, they’re different though keep that in mind. Especially if you have read the books, they are very different from the books.

Tawny: Yeah, I’ve heard that. So, in the few hours you are not streaming, how do you relax and get ready to do it again?

Remy: Honestly, a good portion of the time I’m not streaming I am still working on streaming. So I’m doing YouTube or uploading those vods or something. I was actually doing it up until the minute before this call. laughs So about two or three hours after streams I spend a little bit of time with Morgan I’ll catch up on like Anime or something for Weeb book club or I’ll play around with Jarvis. Throw the ball around with him and give him some pets and stuff, give him some attention cause he needs it. That’s about it.

Tawny: That’s nice, he is a cute dog.

Remy: He’s actually probably getting in trouble now. I just realized he ran out of here when Bret came by. And oh yeah, I spend time with the housemates as well.

Tawny: You live with other streamers, correct?

Remy: Yeah live with Sharkbait6193 who’s a little bit more of a podcaster than a streamer and then I also live with JoshesCorner.

Tawny: Nice.

Remy: And then Morgen, but she doesn’t stream very often.

Tawny: What is it about The Witcher 3 that makes it your favorite game?

Remy: Its just an excellent RPG. Over all. It’s got really interesting storylines including the side quests. The actual main story itself is something that really is something that really resonates very well. It’s like one of those tales that you feel like you should have or need to hear. And the game play while the original was pretty solid, there’s mods that even enhance it a little bit further, but the gameplay itself is just a lot of fun. Just being able to swing around a sword! Hunt monsters and then, you know, use magic. It was just good.

Tawny: Hm.

Remy: And it’s super, super, super, super, immersive. Both in visual fidelity still holding up significantly, for being like six or seven years old now, and also the audio is just great the soundtrack is incredible.

Tawny: Lets see. You are a fan of anime, which I can appreciate. Do you have a favorite anime?

Remy: That’s a tough question I’d say one of my favorites honestly is still probably Death Note.

Tawny: That is a really good one.

Remy: Yeah, it’s what got me in to it, really. Because before that I would occasionally watch anime, but I was never super, super interested until I ran in to Death Note. Death Note’s kind of the one that pulled me in to it. Besides that there’s a lot of animes I really enjoy. Death Notes kind of the one that sucked me in and made me really interested. Besides that, the one I’d watched the longest was probably Naruto/Boruto which I’m still occasionally still kind keeping up to date.

Tawny: I read the Naruto manga I haven’t seen the anime yet.

Remy: Nice. It’s fun watching a lot of it translate on to like a screen. Like I didn’t watch the final arc of Shippuden, I just read it. And then I’ve read all of Boruto up to current. With the exception of filler.

Tawny: Um. If you could collaborate with any streamer or content creator in general, who would it be?

Remy: Oh, this is always a great one, I’d probably say Jesse Cox. He was a YouTuber, and I guess now he’s a Twitch Streamer. He’s worked since I was a kid. I actually messaged him probably around 10 – 11 years ago asking on how to start video content and what he suggested. Back in the FRAPS era.

Tawny: Oh wow!

Remy: But I have a very similar sense of humor to him to even now. So I would say working with him would be a lot of fun.

Tawny: You’ve done charity streams, what made you want to do that.

Remy: For me in particular, the biggest charity stream we ever did, and I’ve done some stuff to help other people but I’ve really done one myself, was for the American Mental Health Foundation. Where we raised a little over 2,668 dollars. But really, the big reason I was so interested in it is it was just an incredibly good cause and I feel in particular with charity. Having something that resonates both with your community and with yourself. In that case that would be mental illness with the foundation researching new ways to help and treat issues with mental illnesses like depression, anxiety, and things that are obviously worse. But it was just really important because that was something that everyone resonates with. And obviously needs funding.

Tawny: Yeah! So you bounce between platforms a little bit. Do you have a preference?

Remy: Caffeine is an incredible service, I honestly can not hype it enough. Especially when you compare it to Twitch. Twitch has some nifty features but honestly I feel like Caffeine, if they’re not already working on a lot of that stuff, but the chat in particular is something so – I guess something so unbelievably special. Just cause the instant interaction allows me to *In real time* rather than with any sort of delay talk with you guys. And because of how it’s also smaller still and those things, I am very, very easy to be accessible to whoever is watching my stream. So honestly, I get better one on one with my community. Get to know everyone in it a little bit more intimately than on Twitch. As well as interact at the same time with them. So when you guys are typing stuff I’m feeling the same things you guys are and it makes it just – I feel like a better experience over all.

Tawny: It is a harder to be sarcastic in your chat on Twitch because of that delay.

Remy: Its true! Allows me to be a lot sassier, which is great. Especially for some of our role play bits and stuff.

Tawny: Yeah, how do you come up with these little characters that you often get in to?

Remy: Honestly, it’s something I do off stream a little bit. I am very used to playing things like D&D and things like that. Especially since I was a DM, I was a forever DM for a very long time. So a lot of these characters are actually pulled from other sources like D&D. That I’ve used or inspired by other stuff, just cause they seem kind of fun. Or like in example of Skippy, which is like a space fairing gecko guy kinda just on the spot. Cause he was on the spot, he was made up right there. And I was like, this guy would have a ridiculous voice. What would it sound like?

Tawny: Could you give us Skippy example?

Remy: It’s Skippy hello!

Tawny: Thank you, I love that one. Its so funny! laughs

Remy: Of course! He’s a fun one, he’s a really fun one.

Tawny: Do you have any particular hobbies or passions outside of your streaming career?

Remy: D&D is a pretty big one when I get to be able to be a DM, I love making big/intricate worlds that they just rip through and destroy. Besides that, a lot of it’s been tied back to, I guess, the career itself, in a way. I’ve tried to like meld it together just in the way of time and convenience.

But one thing I haven’t ever really done on stream is paint minis. And I do have a 3D printer and I love playing around with that sometimes. Printing out little minis and getting through, getting some paint out and then going through and painting them. That’s a lot of fun. Especially since they are made by me, so they are kinda unique.

Tawny: That’s neat painting minis can be fun. My husband is in to Warhammer we have mini’s all over the place.

Remy: Oh, I’m sure. Laugh

Tawny: How do you decide what kind of game you want to play on your streams?

Remy: A good portion of them are based off when they are released, and then community polls. When games are coming out, I try to hit some of the biggest releases as just a bare minimum so a lot of people can use it a methodology to kind of figure out if they want to buy the game. Something I did all the way back to my YouTube days I used to do. And a lot of people really, really enjoyed it. That’s why it sort of stuck around. And there’s still a few people from those YouTube days that are still around, which is pretty cool.

Tawny: Have you ever streamed a game that you just hate so much you couldn’t finish?

Remy: Yeah. laughs And if I really dislike a game often times, I will kinda drop it. Because you guys know if I’m not having fun.

Tawny: Yeah.

Remy: Hunting for bears.

Tawny: Well, you do seem to be having fun being an idol. So that seems to be making up for the bear hunting.

Remy: You know I think it might be my new passion after streaming. I think we’re getting there. Just got to learn some of those dance moves. *laughs*

Tawny: Oh god.

Remy: laughs

Tawny: I laughed a little too hard at that. My cat stared at me.

Remy: laughs

Tawny: Do you have a favorite movie, genre?

Remy: Oh movie genre, that’s a good one. I’d say comedy! I love comedy movies. I think one of my favorite guilty pleasure movies of all time is probably Scott Pilgrim.

Tawny: That is a good movie.

Remy: It’s just so much fun. I like movies that just make me smile. I like anything that does but movies in particular. Especially when they’re pretty funny. That’s the best!

Tawny: Alright since you’re an anime fan, I have to ask, are you a fan of Miyazaki movies?

Remy: Mostly not from what I’ve seen. I haven’t seen a ton of Miyazaki movies until recently. I haven’t been over the moon about any of them. I saw Spirited Away a long time ago, and I really did enjoy that one. But the rest of them I thought were mostly just ok, with that being Howls Moving Castle and I can’t remember the other one, Oh Princess Mononoke. I thought they were pretty good, but not over the moon.

Tawny: I agree with you there. I enjoyed Spirited Away, but the other ones just…

Remy: They didn’t really capture me the same way.

Tawny: They kinda have the same – Yeah.

Remy: Its like an over arching vibe kinda thing, it’s so weird.

Tawny: Do you ever read manga?

Remy: Yep! laughs

The Chronicles of the Supernatural and JM Hart!

The Chronicles of the supernatural by JM Hart is a brilliant series about a battle between good and evil. The series begins with The Emerald Tablet, followed by Realm of Lost Souls, and most recently, The Devil’s Harvest, with another installment set for next year. I dove in to The Emerald Tablet after receiving a review copy from Voracious Readers Only at first I was unsure of what to make of it. I rarely read books set in a modern time or actual world, but figured, hey why the heck not? What do I lose? I enjoy a pleasant read. I stepped in to it expecting some kind of cliche supernatural fantasy. What I got was an epic story of good vs evil spanning a decade! The story has a bit of everything, adventure, fantasy, horror, but most of all, the characters are fantastic.

The characters are entertaining, believable and relatable. The author does an amazing job of bouncing between characters and slowly building up to the meeting, and once that happens, the characters work well off of one another. The fate of the world is resting on the shoulders of young people with extraordinary gifts. Sure, it sounds like every cheesy superhero movie you’ve seen, but it’s so much better!

The story progresses in Realm of Lost Souls, this one follows Jade and Kevin on a search for her father who had gone missing after the events of the first book. The Squeal to The Emerald Tablet, Realm of Lost Souls by JM Hart, is a lovely follow up to the first of the series. It follows Jade, the nerdy and seemingly out-of-place character who is introduced in the first novel. It was nice to see the character fleshed out more as she begins to come to terms with her native heritage and what her skills are. Sure, her intelligent insights help her friends out plenty, but there is so much more to Jade than she knows.

The Devil’s Harvest is another amazing installment by JM Hart. This book follows Shaun and Rachel on their quest to find her family who she left in Israel after the events of the first book. It takes place at the same time as Realm of Lost Souls. Hart further creates an amazing world for their adventure and the character development for Shaun in particular is brilliant and worth the read alone if you wish to see how far the troubled boy from The Emerald Tablet has come. Plus, learning more about Rachel is definitely great! Though this one has some pretty dark implications and I had trouble reading it before bed. That does not mean it is a bad read though, this fantastic novel has an almost Lovecraftian feel with its villain of biblical proportion.

Now in case I have not made it blatantly obvious. I. Love. This. Series. It’s my new favorite. I love it so much I wanted to reach out to the author herself. Now, this was a bit nerve-wracking because let’s be honest, a person is always nervous when they reach out to someone whose work they admire. Even though it says in the book’s back matter to reach out if you feel the desire, it’s hard to get over that bump. But I reached out to JM Hart hoping she would answer a few questions and was more than pleased to hear back from her!

I asked her the questions by email and was pleased she responded with wonderful answers that I am sure you will all enjoy as much as I did! Let’s just say, she sounds like one badass grandma.


What drew you to writing?

I’ve always enjoyed storytelling. My mom was my biggest influence. Every week she took me on a bus into town to borrow books from the library. Once a month on a Sunday we would get comics from the newsstand. When we didn’t have a book, we would curl up in bed and make up stories. In school I wrote Macabre stories which the teachers frowned upon. It didn’t stop me. I did the same with my children while my mom and I shared every book under the sun. My mom started to go blind. We didn’t have kindle or Audible; we had cassette tapes she would sometimes listen to, but she loved to read. So I started writing stories just for her with extra large print. She’s gone now, but with each story I write I can feel her on the edge of this world reading over my shoulder.

How do you come up with your stories?

I love learning about strange and unusual things, about ancient history, mythology, spiritualism, occultism and the unknown. I’m curious and often think, what if? I have a list of ideas I would like to turn into stories. Ideas come to me while reading the bible or hearing snippets of the news, or even from within my dreams.  When I’m ready to write a new book, I’ll sit in front of the computer poised ready to write, and I wait for inspiration. I’m always surprised at what comes.

 Do you have a favorite character in your Chronicles of the Supernatural series?

Wow, that’s a tough question. They’ll are special to me, with their own unique gifts and personalities. It’s really hard to say, It’s like asking me which is my favorite child. If I had to pick one character, I might say Shaun, because of how much he has changed. He also has some exciting connections happening with the power of the sacred stones, which I’m looking forward too. But I love Casey’s telekinesis abilities. I’d love to move things with my mind and levitate like he does. When I was a kid, I would try to open and close doors with my mind — I never succeeded. Exciting things are unfolding for all the characters as the series progresses. It was emotionally tough writing book four, and I couldn’t write it at night—it was too scary for me. Lol.

I noticed in the ‘Also By JM Hart’ section of your latest book that you have a fourth in the making. How do you produce these so quickly? Do you have a backlog or just love to write?

I wish I had a backlog, but no, I don’t. Writing is something I’ve always done and enjoyed. I started writing book four while book three was with the editor. Book four, Separated by Evil featuring Casey and Sophia, needs months of work and copy editing until the ARC is ready for the advance reader’s team. Comfortably, I can write two books a year because I still work part time, I’m constantly interrupted by my cat Benny, and I have two gorgeous grandchildren to love. And I won’t mention the Harley Davidson Sportster I get to ride around the highlands on weekends. 🙂

Do you ever get writer’s block? And if so, how do you deal with it?

If I have writers block, it means the seed planted in my subconscious isn’t ready to rise into my consciousness. The story is not ready to unfold and I need to be patient. I know some wonderful authors that can produce a book every couple of months—as much as I’d like too, it’s just not me right now.

How did you decide to use JM Hart instead of your full name? I am just always curious how authors decide what they want to be known by.

JM stands for my first and middle name. Both are long and would take up too much room on the front cover. And Jeanette often gets miss spelled, so I thought it would be easier to use my initials.

Story Charmed, A must in interactive stories

Now and then I find a website or app that I will put a decent amount of time into, one that interests me enough to want to share with other people. Story Charmed is one of those. Now when you first look at Story Charmed, you may think, as I did at first. Oh, look, another interactive fiction app/site great, there are an endless number of these and they seem to be popped out by any development company capable enough to pump out romance stories.

Story Charmed, however, differs from these other story apps. And that is for one enormous difference. Story Charmed allows you to make your own stories! Now this isn’t some site asking you to submit your stories, hoping they will see them fit to publish. You get to create your own story using their application or web-based story creator. This creator allows you to create various characters, pick from an assortment of backgrounds, and create a story with choices. Some of these choices can even be made premium, and you can choose the amount of currency it takes to pick that option.

As mentioned Story Charmed uses a currency if an author puts premium choices in their story, one of these currencies is called StoryCoins, these coins can be purchased through the app and can be used used through the site and app, they are used to pay for premium choices, buying special outfits for your avatars and giving kudos to authors who you want to see more of. There is also StoryPoints, which can be used similar except you get these through reading chapters and rating stories.

I have a story on Story Charmed that I am slowly working my way through, and I frequent the Discord and speak with people on it regularly. But I wanted to know more about Story Charmed than is available on the site, so I reached out through the app and got an email reply from Chris Hughes, a member of the team who was willing to answer a few of my questions.

The first questions I asked was how the concept came to be.

“We were big fans of interactive story games, but there were a couple things we didn’t like about what was out there. 1. How hard it was to create stories on other platforms and 2. The lack of diversity in stories – and specifically in picking your own main character and love interest.   For creating stories: We brainstormed on ways we could make it easier and when the idea hit us, we knew we had to make it.  Our background is in gaming and game development, and there are lots of tools out there to help people make games with no coding.  We wanted to marry that idea with writing an interactive story game.  For diversity: we took another slice of our game-making expertise and landed on a robust Avatar system.  With an avatar system where users can create their own characters, users would feel more connected to the story.  They would be in control of the race, gender,  and sexual orientation of their character and love interest.”

Interactive story games are common these days. How was it decided to let people make their own stories?

“The very first stories created on Story Charmed were created by us – the people who built it.  We love writing and we wanted to make it very easy to write interactive story games.  Our goal became to make it the easiest way to create these sorts of games and we hope that we’ve done that (but we also have much more planned!)”

Is there an in house (those of you who work on Story Charmed) favorite feature to the apps and site?

“We’re pretty proud of the platform as a whole.  But, one of the innovations we are particularly proud of is our mobile editor.  You can write an entire interactive story game on your phone! “

How do you moderate this sort of content? Do you ever get stories you can not accept?

“This was something we thought of early on.  Every story has to go through an approval process before it goes live. We’re a “13+” platform, so we do reject content that gets a little too graphic.  We hope to have an 18+ version of the app at some point, but we wanted to reach as many people as possible with Story Charmed, so we limit stories to “PG13”-type ratings.  Cussing, sexual situations, and the like are totally fine, it’s just an issue if they are overdone or extreme.”

Are there any features you want to add to the app in the future? 

“We have a very long “todo” list of features we want to add. We will be adding much more functionality on both the reader and writer side of things, and we’re going to beef up the community aspect and have better interaction between writers and readers. “

Can you tell me a little about the group behind Story Charmed, how you came together and the like.

“Our company is FGL (fgl.com).  We’ve been around for almost 15 years and have published thousands of game apps. However, Story Charmed is our very first in-house developed app.  We usually work with other developers to help them make their games successful.”

Is there anything you would like to add for potential and existing users of the platform? Words of wisdom for those who want to strike out as a creator of stories with your system?

“Have fun! And leverage the Story Charmed community.  We have a great group of writers already that chat in our discord channels and through social media.  I’ve seen writers improve their stories tremendously by getting peer feedback. And also feel free to reach out to us directly.  We want this to be the easiest and most useful platform for writers, as well as the most enjoyable platform for readers.  We can’t get there without hearing where we can improve, or being told where we are doing things right.”

If you enjoy reading or creating interactive stories, Story Charmed is a must for you.

A conversation with Fargassier.

Last week I introduced you all to what I hoped would be the first of many interviews I will have to share with you all in the future. I am happy to state that this week we have another! I spoke with Jason, better known as Fargassier, a streamer on Caffeine.tv who I have recently taken up watching every evening. We talked over voice chat for a while, covering an assortment of information ranging from his view on mental health, streaming, and how his background in psychology and public speaking help him with his streaming career.

We started our conversation by discussing how the day had gone and how we’re too old to comprehend some abbreviations for words that seem to come up on the internet these days. Why do people have to abbreviate simple words? I will never get it. Eventually this lead us to the discussion of how difficult it can be to present one’s emotions throughs text.

“That’s the biggest problem people have in relationships, or business partnerships. Or even streaming or content production. We talk over text way too much for serious conversations, you can’t read sarcasm over text. I may be serious like, 5% of the time? Maybe? You’ll know when I get serious because I’m like ‘no seriously’. It’s one of those things, people used to have to introduce me, ‘Jason may seem like he’s being mean, but if he’s picking on you, he’s just trying to see if you can handle his sense of humor.’ ” Fargassier shared.

We moved on to something really simple. How old is he? Well at the time of this writing our streamer friend is 33 years old. Just a few months older than myself, actually. Admittedly, I had to ask because I had no way of telling by look alone.

“Yeah, that the beard. Everyone thinks I’m older, and then without it I’m baby faced. Everybody questions my age like, you saw even when I was going through editing the photos, people kept asking ‘well where are you in the photos?’ .. I’m right here…That redheaded guy right there, that weird looking ginger man.It’s like, who dat? Where? I dunno what it is, it’s the Clark Kent disguise! Is what it is!” For some context, he was editing his wedding photos on his stream.

With that we moved on with our conversation. What got him in to streaming?

“Well, back when I was a kid I grew up in a very small country town, where basically if you didn’t fish, you didn’t hunt; you didn’t go camping; you didn’t go mud bogging… well that was your way of interacting with people it was a very not technologically happening place, there wasn’t a lot of people who played video games back in the day. And I always enjoyed video games. And I never knew until like 4th grade what it was about, in 3rd grade I was playing the Magic School Bus, and- It was a game you went inside the human body and I loved that game.

I was in class one day, and the computer broke, I couldn’t play the game!

And then the tech specialist came in and fixed the computer and I was like oh my god! That person just fixed that computer! And I can play the video game that I like, I want to get in to computers. And doing that I learned a lot about how to fix them, how to build, and then that spawned in to me finding out about- doing some audio work, doing some video work, and just seeing all that computers could do.

And in 2009, I was working in the asphalt industry, and it was one of those times. You know it was really the happening time of YouTube and I was playing Call of Duty and Battlefield Bad Company and stuff like that. I saw these people and I really dug their style and they talked about life, and history, and stuff. And I thought, you know it would be really nice to connect with people online. I never really thought about that being an avenue to meet people like-minded, because I really wasn’t sociable, like I am now.

When I was in college, I took psychology to find out what makes my brain tick the way it does and the little quirks that I have, and I also took public speaking so that I could figure out with using psychology and using public speaking, on how to make somebody feel in five minutes like we’ve known each other for five years. And it was right after then that I was kind of finding myself to an online presence. It was one of those things where it just made me excited to start doing YouTube and then to talk to like-minded people.

It’s really getting in to why I started doing streaming and content creation was to meet people of like-minded love of video games, just to make new friends and to interact with people.”

Honestly, I had never considered streaming as a way to meet people even though it is a very social career path; I am usually on the viewer’s side of these things, after all. Though I have met a number of people that way so I can certainly understand the social aspects.

As Jason had mentioned a background in psychology and public speaking, I decided to question him a bit on whether or not it helped with his streaming career.

“Oh god yes. I didn’t have they ability to – Like I’ve always been able to talk once I got to know you I could always carry a conversation with you. What the psychology and public speaking helped me out with is not only like micro expressions when your talking to someone like face to face. But also certain ticks people have when speaking. Which helps you out sometimes in games like in Among Us.

What I used to do on YouTube once I took that course I called em the one take wonders. Like I would never go back and restart a YouTube commentary, if I was doing like a 5 – 10 minute commentary. I would do my intro, and within that intro I would know, ok here’s 4 – 5 talking points I want to fit them all in to this 5 – 10 minute video and this is it. Helps you ad-lib, it’s like taking theater and stuff like that. And I never took that stuff, I never thought that I would be in front of a camera – I was always the shadow guy, Like no I’m cool I don’t wanna, I don’t like pictures of myself. I don’t like videos of myself. I wasn’t scared of the camera but I was like, uh… not a good-looking dude, I’m not funny, just let me build sets, let me run the camera, let me be on the board, you know I’ll be the tech guy. I’m good with that. I’m fine with that. Psychology and public speaking really helped me out to be able to go in to a room just playing with random people.

In the long and short of it. It helps you read an audience a lot better. It helps me just randomly keep talking about random things that just pop in to my head.”

Finally, Jason was willing to cover a bit of a darker aspect of life. When you meet him and ask how he is doing, he always answers that “It’s another day in paradise.” A sweet concept of course, but when people have such specific answers, it’s usually either a branding purpose or something they train themselves to do it.

Like many of us he went through a hard time in his life and I pointed out not many are willing to share their mental health struggles as openly as he has in his streams.

“I’ll be honest with you. I was one of those people. For the longest time, I was embarrassed. I don’t know why I was embarrassed. I guess it’s just the upbringing that we had as kids in my town. I still remember one of the nicest guys in high school. Like the most outspoken guy. And we caught up, it was like 5 or 6 years that we hadn’t spoken. He was just going through a tough time. We were always both so positive with each other. He was the first person I told about the incident and the guy looked at me and he said. You know I’m ganna be honest with you man, I can’t tell you about how many times I thought about ending it.

That moment right there, I donno what lead me to tell the guy; I guess we were just being super honest, and I just had something I had to get it off my chest.

I knew I had a purpose on this Earth. And that’s why none of the pills dissolved and I busted a blood vessel in my eye throwing everything up and that was a mark, that was a mark to remember. You get to see that for a few months, every morning, every day. That was basically the reminder right there, like hey, you about messed up. Here’s a mark, remember.

I made up an excuse; I raced motocross at the time and I just told people I took a hit to the head when I took a jump and landed on my handlebars on my goggles. And it was a really good excuse, not the truth. In that moment I realized that you can use- and if you’re comfortable enough, you should use your mental health to be real with people, that’s where the ‘Every days a paradise’ anytime someone asks I tell em it’s ‘Another day in paradise’. Self affirmation, I don’t consider suicide a thing, but even now, 17 years down the road, you still always battle with ‘why do people watch me?’ ‘People say your funny but you don’t see it’.

No matter what, you think some of the most positive people and the most funny people you see on live streaming or YouTube or in person. Some of the funniest people that you will ever come in contact with are ones that are battling with depression. So that’s why I don’t be a stranger, I don’t like- you never know, someone can just need a Hay, how you doin?”

We chatted a little longer about our plans for the day; he had a date that afternoon with his wife; I had some editing to get done. We said our farewells, and I continued to tune in to his stream every evening as I transcribed his interview. I learned a lot in my chat with Fargassier, some things I did not expect. He’s a very positive individual, and it rubs off on you if you talk to him a bit. Don’t forget to reach out in these trying times. You never know when someone may need a ‘Hey, how you doin?’

Interview with YouTube’s NoNat1s!

So, as many of you know, I recently added gaming information to my blog. This spans anything from video games to TTRPGs and even board games. I’m not picky I will play anything at least once. So starting this off, I reached out to some friends and acquaintances who work as streamers or in video creation. I got a few answers and have started interviews. Though after some consideration I decided to begin with my friend, Brogan, commonly known as NoNat1s on YouTube, who happily agreed to take part. We met a while back when he was still streaming on caffeine.tv. We got together on Discord, caught up a bit, and I asked him a few questions.

We covered a few different topics, including how his career is going, what his favorite TTRPG is, discussed things for the memes, and whether he’s ever cast magic missile in to the darkness or not. All very serious and life-changing questions, I assure you. I have transcribed our interview below, our names and laughing have been made bold to make it easier for you to tell the difference between speech and sound I hope you will all enjoy it!


Tawny: Alrighty so, Brogan also known as NoNat1s, the artist formerly known as Gameboyer721.

Brogan: Laughs

Tawny: Laughs

Tawny: We have some questions that I’ve come up with as well as a few from your Twitter friends.

Brogan: Looking forward to them.

Tawny: Yes. Most of them are probably things you’ve been asked before and will be asked a million times because of your chosen career path.

Brogan: It comes with the job. Laughs

Tawny:  So the first one is: What made you want to get in to the whole video making thing?

Brogan: Oh, so that takes me all the back to high school, where probably fourteen for fifteen years old, little Brogan was just discovering YouTube. Laughs And then shortly after discovering YouTube discovered exactly what a Lets Play was and decided, ‘I like my voice, I like video games I want to make these!’ And so I had my parents get me like a $20 microphone like a $75 capture card I plugged in my Nintendo Wii and I made the cringiest most awful video game gameplays.

Tawny: I have seen some of these videos!

Brogan:   That’s true, I forget you have! Unfortunately, and I’m sad, the ones from like fifteen – sixteen years old are lost to time, I wish I had access to those videos. But after that I did that off and on for a while. Never really giving it a whole lot of effort, a whole lot of time. And then after college I got in to live streaming which you know, sort of felt like video creation, but with instant gratification, cause you said something funny and someone laughed right then and there.

Tawny:  Yeah.

Brogan:  So I did that for about a year or two and after that I had started to realize while I liked the instant gratification, I didn’t have the fortitude and stamina it took to stream full time. You know 30 – 40 hours a week at 100% in personality going gusto and bravado. It gets incredibly mentally exhausting. And also at the same time – Sorry if I am rambling more beyond the initial questions.Feel free to stop me.

Tawny: No, go for it, go for it, This is good.

Brogan: Laughs Near that time I had just been getting in to a sort of resurgence in to table top role playing. Which was something I’ve been doing for about 7 years now but the most so in the last 2 or 3 years I’d say. And in that resurgence I had just gotten into the new system, the new kid of the block, Pathfinder 2nd Edition. And I noticed there’s not much on YouTube when it comes to Pathfinder.

So with me sort of seeing the end of my streaming career coming over the horizon, I decided to get back in to video editing. And a lot of what I learned from streaming and even some of what I learned from when I did make cringy YouTube videos sort of helped me get a jump start on this 3rd content creation endeavor. You know, I knew the basic of video editing, the basics of marketing and the basics of branding and with all those basics sort of in hand I was able to get off to a very lucky and strong start to my channel. And that’s where I am now, six months in.


Tawny: Hm, good, so you’re doing good with that.

Brogan: It’s going better than I ever imagined.

Tawny: Good. So what is it about table top role playing games that pulls you in and makes you want to create about them?

Brogan:  I think it’s just the sheer customization of the hobby. You know I love video games and the more unique I can make myself in a video game, typically the more I enjoy that video game. For example: some role playing games let you choose your class. Something as simple as World of Warcraft you get to pick your class and then in there pick a subclass of your class and just you know, the more you get to make yourself different from everyone else the more fun it ended up being for me. And once I discovered table top role playing games, where you can just make anything you want and there are no actual limits unless you play strictly by the rules. Even then there is so many more limits than any video game out there. And I love pushing those limits, I love stretching it to just the brink of imagination and usually I end up GMing games because I like being able to make dozens of different characters and encounters and worlds and cities and stuff and its just something that’s been a passion of mine ever since I got in to the hobby.

Tawny: Good, good, good. Alright, next one! I know the answer to this because I remember when it happened.

Brogan: Laughs

Tawny: How do you feel about Paizo acknowledging you?

Brogan: Alright, so the first time it happened. Laughs I was like a giddy kid on Christmas. Cause I didn’t expect it. I don’t even remember- I think I just posted on Twitter I’m covering @paizo’s Pathfinder 2E character creation. And this was like a week after starting my channel, I think maybe two weeks. Paizo liked and retweeted my video on Twitter, and I was blown out of the water! Cause to me at that point, I had never talked to Paizo, I had never interacted with Paizo and so them sort of taking the first step to interact with me was both breathtaking and honoring and also just sort of made me realize just how cool of a company Paizo is.

Watching them now, I’m not on like first name basis with Piazo or whatever, but I follow them, they follow me, and I get to see they are so good about community interaction.

Alot of people have issues with Wizards of the Coast and D&D right now. Cause a lot of what they interact with right now is very star power driven. You know they interact with their Critical Role actors; they interact with big names that play D&D, Terry Crews, and what have you but Paizo really, really exemplifies that community aspect. You know I’ve seen a channel with like 75 subscribers – 100 subscribers, post a video and Paizo liked it and retweeted it. They are so cool, they interact, they talk, You know they will comment on twitter posts and the community interaction is just so powerful and makes the Pathfinder feel that much more tight-knit which is absolutely a draw for me.

Tawny: Good, alright. Do you have a favorite character concept?

Brogan: So favorite character concept. My favorite class has always been the Wizard, just because you can do so many different things. I’d say my favorite concept changes from day to day. It’s probably whatever I thought up the most recently cause I have character ADD. So I’ll be playing my one character and I love him and he’s so cool and I have these ideas. But that character concept’s cool, and then I start thinking about that other character concept. You know that meme with the guy and the girlfriend, but he’s looking over his shoulder at the other girl?

Tawny: Yes.
Brogan: That’s me with every D&D and Pathfinder character I ever make and think of.

Tawny: Laughs

Brogan: Laughs But my favorite right now and just for the memes in pathfinder you can make a level one wizard with a great axe who can magically propel the great axe up the 500 feet away. And hit 56 damage at level 1. Which is a lot.

Tawny: Yeah, yeah thats alot!

Brogan: I just like that one because he’s so kooky. Doesn’t do well as you level up, but at level one man, he’s fun!

Tawny: So do you think your background in theater affects the way approach your videos?

Brogan: 100%. Everythings a performance and I mean everything is a performance. Even to some extent, you know, this interview of sorts, you know it is a performance. I’m still me but I’m a very articulate well pronounced me, I don’t want to slur any words. I don’t want to sound too lazy and everything even as far as a Twitter post is a performance in some light.

Now I’m not playing a totally different character, but I’m playing an exaggerated version of myself that represents the brand. You know in my videos I try to always give off this nice upbeat energy that makes people excited to learn RPGs, excited to hear and just talk about RPGs. Cause that’s the kind of excitement I feel when I get to play and talk about it with other people. So that’s really what I want to portray with my entire brand: is that RPGs are for fun, we love them and we just get really excited about them.

And so my training in theater has absolutely helped with that. As long as the film is rolling and I’m live or whatever, I have no trouble keeping that energy going. Sure, the second I turn the camera off, there are days I just ‘blah’ I collapse in to the chair afterwards, and grumble to myself because I’m in a bad mood. Laughs But what’s great about this is when the films rolling I don’t think about my bad mood, I don’t think about anything. So some days I do find it hard to hit the record button but once I’ve hit it everything else goes away! Until I’m done recording. And it’s just an amazing feeling that I wish I could convince my lazy bad mood self that ‘if you just hit the button! Just the button, start recording and you’ll feel better!’ But no, it’s absolutely a performance and both my high school and college and after college training and experience in theater helps me out every single day in this career.

Tawny: That’s good, good. So sometimes in your videos you can be a little opinionated about what you like.
Brogan:  A little bit, a little bit, a lot a bit, a little bit.

Tawny: Laughs

Brogan: Laughs

Tawny: How do you manage to not just spew out everything you want to say about a subject?

Brogan: So there’s a balance when it comes to video making- I mean my main goal is to make enjoyable content and I know people love a good opinion, especially if its controversial. Laughs

Tawny: This is true.

Brogan: And I’m also never, you know this, I’ve never been afraid to say what’s on my mind, say what I mean and what I think. There are times I get carried away, there are times I get a little bit to negative or harsh on an aspects of a game. But I do think people find opinions interesting because opinions spark conversation. Now a lot of times opinions spark argument, but I like to think it spawns conversation. You know if everyone’s being civil about it. Because if we all thought the same way about the same thing. You know it’d be boring, there’d be nothing to talk about. So I like to share my opinions in my videos, even those times when it just leaks out a little bit because it always sparks a comment and I’ve seen comment chains get 6 – 7 comments deep, just people talking their opinion.

You know ‘I can’t believe you don’t like this class! Their so powerful!’ ‘Uh actually I kind of agree with him, I don’t think they have enough tools’ and then they go on and on back and forth talking about their opinions on these mechanics or this class and its just awesome to see that my videos can spark conversation like that.

I feel like if I just went through the motions and basically read the book as it is, it wouldn’t be nearly as engaging, it wouldn’t- it would feel like a classroom. Which I don’t want it to. I don’t want people to feel like I’m reading the book to them. I want them to feel like I’m reading the book with them. You know, I read through; I give my thoughts and opinions. ‘Oh, that’s kinda strong’ ‘Oh that’s a little under powered’ and then they can respond to that in the comments and when I have time, I love to respond to them right back. It’s one of my favorite parts of doing this, just the community interaction. It’s awesome.

Tawny: Yeah, I have noticed with other interviews I have been doing, that everybody, no matter what their creative outlet seems to be, is that communication with their fanbase is a major priority.

Brogan: Well, it’s important because without our fanbase we’re nothing. You know, without an audience, a TV show is just a picture on a box. It’s the audience that gives it life that gives it meaning and you know it’s still fun to make videos, it’s still fun to upload them. But once you’ve made the video, if no one’s watching it just kind of sits there. And so that connection with our community is so important because I want to make sure, at least for me personally, I want to make sure they are happy; I want to make sure they are enjoying the content; I want to keep them up to date with every little thing. If a video is going to be one day late, I almost always make sure to post in Discord or on my YouTube messages and say ‘Hey guys, the videos going to be a little late, I just want to keep you in the loop’.

And I think some people undervalue that. I think some people under value commitment to your community. Some people only interacted with like their paid viewers, and patrons and stuff. And that’s one way to do it. You know it makes it more of a VIP treatment, but your general audience is just as important in a lot of ways. Like sure the patrons, they help pay your bills; they help you support yourself, but you wouldn’t have those patrons without having a general audience first. It’s super cliche but ‘I’m nothing without my audience!’ as you know it’s kinda true.

Tawny: Yep! Yeah! Alright, so. Another question. What is one thing you would suggest to new players?

Brogan: Don’t think too hard. Just roll with it. If you have a question, go ahead and ask, but don’t get caught up on the rules. No matter what system you’re playing, don’t think of it like a board game. You know if your playing Monopoly you need to follow the rules. But playing Dungeons and Dragons, or any table top role playing game for that matter, just do something. There are ways to make it work. I can’t remember what my video was or what I was talking about when I thought of it but I believe it’s ‘in Monopoly the rules determine what you do, in table top role playing, you determine what the rules do’. Sort of, I don’t think that’s an exact quote, but it’s something along those lines. The rules adapt to your choices, whereas in a lot of board games you have to adapt to the rules. So don’t be afraid to get creative, think outside the box and just get outside your comfort zone when it comes  to RPGS everyone’s first game is going to be awkward, and slow, and there’s going to be questions, but just focus on the story and not the rules and your going to have a great freaking time.
Tawny: I remember my first TTRPG experience was a game called The Dead. It was basically zombie apocalypse using the D20 system; I think. And I was so confused, I was going between like three books. Sigh

Brogan: Oh my word. Yeah, ideally at your first game you shouldn’t be using more than one rule book. Like maybe the DM will have like a game master’s guide or something. But hopefully if you’re playing 5E you should only need the players handbook 2E you should only need the core rulebook.

I remember my first game, honestly I don’t even know if we played it right. It was so long ago. It was senior year of high school I played a game of D&D, I don’t know what edition it was, or anything, I didn’t even know there were different editions at that point. I was so not in the hobby. But I know we sat down, we made characters, and we played for like two hours and I just remember having a miserable time. Like I don’t think the DM knew what he was doing, but none of us knew he didn’t know what he was doing so it was just this kind of awkward, slow mess of the DM saying ‘okay you do this now roll that dice’. ‘Ok, ok now you do this’. Laughs But luckily a few years later when I got to try it again I really got into a good group with my college friends and they really opened my eyes to what exactly you can do with table top role playing.

Tawny: Okay good, good. On to your Twitter fans or friends, whatever they may be.

Katherine Rothwell wrote; What got in him to Pathfinder 2E, curious about this since his most recent video, said he only started playing it nine months ago and he never played 1E.

Brogan: So you know I saw this comment on Twitter and even since that point I’m like ‘what did get me in to 2E?’ I’ve been really struggling to remember. My memory is not one of my strongest aspects. But I know I watched Taking20s D&D 5E vs Pathfinder 2E video. And honestly, I don’t think I could tell you the exact moment I was like ‘I wanna play Pathfinder 2E!’ I know at some point I downloaded the core rulebook as a PDF and just started checking it out and I was instantly hooked. The second I looked at the classes and all of the crazy customization and feat choices and everything you could do. I was hooked.

From that point I was just all Pathfinder all the time, it’s all I wanted to do, and then my friend started a D&D 3.5 campaign. Laughs

Tawny: Oof

Brogan: Which we’re still playing today. Its been a ton of fun, but man, I can not play enough Pathfinder 2E. I do think I need to take a step back honestly with how much I’ve been looking at the rules. I need to play something simple again just so I can appreciate the rules again. I’ve been so rules heavy lately I need to take some time to property rules lite and then I can go back. That was near the end of December when I first got in to Pathfinder 2E, about six months after the release of the system.

Tawny: Alright so lets see, Luis Loza wants to know, Why does he gatta hate on the fighter so much?

Brogan: Laughs Luis, the fighter is too strong! So again, most of my hate is for the memes and for funning. Fighters are really good at their one thing, fighting. But my main issue with fighters is – For those of you who don’t play Pathfinder, or are unaware, everybody starts with trained proficiency with their weapons. Which basically equates to a +2 to hit. Fighters are the only class in the game that start at expert and that equates to a +4 to hit. So fighters naturally have a +2 over every single other class in the game, on any attack roll they make.

Now in something like D&D 5E, this would be way less of a problem. You know, they just might hit more often. The reason the fighter is so powerful in PathFinder 2E is due to the +10 -10 critical hit system. If you beat a target’s armor class by 10 or more, it’s’ a critical hit. What this means is, if you’re like me, cause I’m playing a fighter right now, and you make your build very carefully, you can get a +16 to attack at level 5 and then roll like a 13 on the dice and get a critical hit!

It’s ridicules! Like sure, they don’t have the bonus damage ranger or rogues have, and they don’t have the magic of spell casters, but the frequency of their critical hits is absolutely ridiculous. On top of that, the game is balanced that attacking multiple times in a turn should make you drastically less accurate, at -5 at your second attack. But just because of your accuracy bonus of + 2 over everyone else, even that is less of an issue. More often than not with my fighter if I attack, twice in one turn, at level 5, I usually hit twice.

And Luis, those are my main grips, people bring up the fact that that ‘oh the fighter he’s just not good at role playing, they don’t get as many skills’ and I’m like sure, but you can still be good at role playing as a fighter. Just pick your skills more. Or just use your skills more. Laughs. I don’t know, they say the fighters not versatile but I heavily disagree.

Tawny: I’d probably end of role playing a fighter like Fighter from 8-Bit Theater “I like swords.” Laughs

Brogan: I like swords. Laughs Mountain Dew!

Tawny: Henry Prince writes: Exactly what made him realize that Pathfinder 2 was the better game when all the masses flocked to D&D 5th edition?

Brogan: The answer to that is nothing! Because I do believe 2E is better than 5E.

Tawny: Oooo.

Brogan: I also don’t think 5E is better than 2E. I think they’re very different games. I believe this is like comparing Skyrim to World of Warcraft. You know, they’re different experiences, their different rule sets. And sure they’re very similar, they both have fighters, they both have rangers, but the way that these classes are portrayed the way to customize them, the combat system, everything about the systems is so different that they’re going to appeal to different people.

Some people might like the sort of slightly slower paced game play of World of Warcraft, compared to the first person hack and slash of Skyrim, but that doesn’t mean World of Warcraft is better than Skyrim. I’ll always say this, the TTRPG genre hobby as a whole is 100% opinion based. So if someone likes heavy customizations, rules for everything and really heavy duty mechanical syetesm, they’re going to love Pathfinder 2E.

If they want it to be simple, tell their story and play their character without thinking too hard about their choices at level up and everything, 5E is a fantasises system for that! You know usually unless you’re a spell caster getting new spells in 5E when you level up, you might get two or three choices. Whereas in Pathfinder you get probably 10 to 20 choices depending on the level up. So it’s all personal preferences. I guess if I had to vote I would say that I like 2E more than 5E, but I do not think it is a better system.

Tawny: That is a fair and political answer. Laughs.

Brogan: Laughs

Tawny: I have one more question for you, and this is a very serious question that your older goofball fans would lecture me if I did not ask you.

Brogan: Uh oh…

Tawny: Have you ever cast magic missile in to the darkness?

Brogan: I have never cast magic missile in to the darkness, unfortunately. I’ve cast magic missile with an enemy against a player, but I have never – I mean I’m a forever GM, I never get to play. So I’ve never cast magic missile as a player. The one time I played a wizard he specialized in summoning animated brooms that attacked people and he didn’t have magic missile in his spell list, so unfortunately no I have never cast magic missile in to the darkness in my entire life.

Tawny: Animated brooms?

Brogan: Yeah it’s called, summon construct, it’s a 2nd level spell – oh no I think it’s a 1st level spell in Pathfinder and you can summon a level zero construct and one of the options is an animated broom and it just sweeps over to people and smacks em with the handle. It’s great. You can throw dust in their eyes. Laughs

Tawny: So I’m just like imagining Disney’s Fantasia, Mickey Mouse just went insane with the mops.

Brogan: Exactly! The big difference is that I also had the level two spell final sacrifice, which destroys anything you’ve summoned in a giant fireball. So in that same campaign I swept my brooms over in between four enemies and he detonated like a bomb! I don’t think that happened in Fantasia.

Tawny: Laughs I don’t remember that part, so you are probably right! Kamikaze brooms.

Brogan: Laughs

Tawny:  How do you feel about how much people seem to enjoy watching you stream on YouTube when you know you used to do it all the time?

Brogan:  It’s fascinating, honestly, and I haven’t decided how I want to go with it. I’ve gotten a lot of people who want me to stream, you know, Baldur’s Gate 3, Divinity Original Sin, Pathfinder Kingmaker. And part of me is like ‘yeah that would be fun it would be nice easy simple to do’, but another part of me doesn’t want to rely on that kind of content. Because part of what happened near the end of streaming was, I got very complacent. I got kind of bored honestly, and part of the problem was that streaming started to kill my love of video games. Luckily it came back, so it didn’t die forever, but the only time I was playing video games was for my job. You know 20 – 30 hours a week. And video games were no longer a relaxing time for me.

Tawny:  I remember you bringing up how hard it was getting to maintain it simply for the numbers.

Brogan: That’s the hard part, once you – cause without spilling legal details, I was under contract, and I had to hit certain metrics. And once playing a fun video game becomes how do I get enough people to watch this, it becomes far less fun. Were its different making my TTRPG content is I’m not playing the game in my videos you know, I’m teaching people how to play. I’m talking about the systems and its mechanics and so that is much easier to think of in a healthy mindset as a job. You know I’m basically setting up a lecture for a class, that I’m hoping – I know earlier I said I don’t want it to feel like a classroom!  But I want it to be an entertaining, informative video. And so it feels much better and more rewarding and just healthier for my brain when I take time to think of a video, I record it; I edit it; I upload it, and then I see how it does.

If it does poorly, at least it’s already done. The hardest part with streaming is if you’re two hours in to a stream with two hours left to go and nobody has stopped by it is so taxing on your mental health when you think ‘oh my word, I‘m ganna get fired because nobody wants to watch me’. And then you stop being as positive in the stream, your overall quality goes down and it’s just a spiral downward. It’s rough. So respect the streamers out there who can that day to day. Like I could do it for a year and a half, but after that. I lost it, I couldn’t go anymore, I’m much more in to video creation at the moment.

Tawny: You mentioned once when we were talking that you sometimes thought about creating a TTRPG of your own. Is that something you’d ever like to seriously do?

Brogan:  I don’t know. I’ve always had issues, ever since i was little, where I had tons of really awesome floating ideas. But I struggle to make them concrete and cohesive, which is why I love TTRPGs you know the concrete stuff is already there. I almost always place my games in pre-existing worlds, and then I can just take my random floaty ideas and Clicks tongue stick them in the world. I struggle to come up with a unique world with unique rules and I fear- I haven’t tried it so I don’t have proof yet, but I fear that’s the same thing would happen with a TTRPG system.

I would have all these cool ideas, like I was talking to you about the ability for players to switch classes at will while rewarding them for sticking with the same class. And I think it’s a cool idea, I have no idea how I cement that together, balance it, make it work, how I would make enemies function, and just everything else about the system, which is probably why TTRPG creation is not usually a one-man job. It’s tough and I don’t know if I would have the focus, the energy, the time, or the money to make it happen anytime soon. Right now it’s really just, I spend probably about six- seven hours a day working on YouTube a day a week, not more. I really don’t have time for much else.

Tawny: It does sound like takes up a lot of time.

Brogan: It does, but it’s freaking worth it.

Tawny:  That’s good then if you enjoy it! That’s what you need to go for!

Brogan: Here here!